Modern Empire

The modern empire is an empire who’s territory is, lorewise, nowhere in Inamorta; they control many areas outside of Inamorta, and are actually a larger empire than both Order and Chaos combined. They are a formidable foe due to their advanced technology, however they don’t have any magic, which may be their downfall. They can have up to 75 population instead of 50 because of their size.

Auto-miner
A unit who costs $120 yet is better at mining at the miner, instantly converting mined stuff to gold, and mining 2x as fast as a miner. Unfortunately for the modern empire, 2 auto-mines cannot mine the same gold mine at once. Auto-mines have a lot of health, with 2x the health of a spearton due to their mechanical nature. Counts as 1 population.

Gunner
A ranged unit who costs $160. It shoots slowly at 0.3x the attack speed of an archidon, but it deals 4x as much damage as an archidon and has... only 0.6x as much range. Huh. The gunner is the main unit of the modern empire, and has the same health as an archidon. Counts as 1 population as well.

Ultraswordsman
The ultraswordsman is the modern empire’s melee unit and costs $200, dealing 3x as much damage as a swordwrath and having 1.5x as much health. Why is this in the modern empire? Because they gotta have people in the front to block attacks to the gunners. It also counts as 1 population.

Sniper
A really long ranged unit that can hit your statue while only going 25% of the way to it. It deals 2x as much damage as the gunner but has 0.4x the attack speed, and it has $300 in cost because of it’s range. It is weak ro speartons blocking it’s attacks. This one counts as 3 population.

Machine Gunner
Costs $700. A ranged unit that acts like the gunner but with 2x the attack speed of the archidon. It is not as fast-attacking as real life machine gunners because it can’t be too OP. The best counter to Machine Gunners is using units with shields since the shields will be good at blocking the bullets. Counts as 4 population.

Doctor
The doctor is pretty cool, she costs $500 and heals nearby units of the modern empire a total of 1/10 the health of a swordwrath every second. A maximum of 3 doctors can be healing 1 unit and a maximum of 5 units can be healed every second by the same doctor. Doctor health is about 0.6x as much as a spearton but she can’t block. Counts as 4 population.

Tank
Here we go. You knew it was coming. The tank. It costs $2000, making it extremely expensive, but there is a reason for this. It has 3x as much health as a giant, but it doesn’t need time to train because it’s a machine, so they just need time to get it to the battlefield, which is the same amount of time it takes to train a swordwrath. They already have pre-built tanks, it only costs money for fairness. The tank can run over units to deal a crap ton of damage, but mostly it shoots bullets at 0.6x the range of an archidon and those bullets explode and deal 1.5x the damage of a giant to any units hit. Counts as 7 population because it’s too stronk